DigDug (part of the Namco Classics Vol. 2 PCB)

  • Players: 2 (alternating)
  • Game 6 of 7 on a multi-game PCB (Namco Classics Vol. 2)
  • To clear a level, all you have to do is kill the baddies. You have a few means at your disposal: You can tunnel out under a rock, then wait for the right moment to drop the rock on one or more of the baddies, or you can use your pump to pump-up and then explode one of them at a time. Watch out for the little green dragons (known as "Fygar"), they breath fire! The other little red guys are named "Pooka".
  • Some screenshots of the game in action are on this page.

DigDug Arrangement (part of the Namco Classics Vol. 2 PCB)

  • Players: 2 (alternating)
  • Game 7 of 7 on a multi-game PCB (Namco Classics Vol. 2)
  • Well, of all the games on the NCV1, this game appears to have changed the least. What is new? New artwork (the levels look nicer). Pipes and other obsticals have been added to some levels, New, larger rocks can do more damage than the traditional smaller rocks (which are also still present). And between levels, a level-map shows your progress through the game.
  • Some screenshots of the game in action are on this page.